Manager of Account Management
“Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.” —Mary Lou Cook
Manager, Architectural Project Management
I have always appreciated how all aspects of design come together as a complete environment, from layout and materials to user movement and interaction. Looking forward to actively bringing an interior designer's perspective to TURF's inspiring array of products.
Design is the act of providing a solution. Be it for desire, need, or imagination.
Design changes our perspective to the world; it is a lens that molds our relationship to the spaces we inhabit and the products we use.
Design has the ability to unite people from all different experiences and backgrounds. Good design can be achieved in many ways and from many different perspectives.
Enjoy diverse viewpoints.
Architectural Product Designer
For me, good design is about establishing a sense of humanity and connection within the objects we use. You gotta make it work, make it beautiful, and most importantly, make it fun.
Bend the rules - unless of course, they need to be broken.
Tyler Van Kirk
Computational Design Manager
Design can be both simple yet complex. It is both the product and the method. You can design at the scale of a city or the scale of a toothpick. If we limit what is and is not design, then we have already failed.
If you can design a better way to do anything, do it!
Sr. Account Manager
“Go a little bit out of your depth. And when you don’t feel that your feet are quite touching the bottom, you’re just about in the right place to do something exciting.” ―David Bowie
Design is about commitment and elevating the spirit. One must stick to the intent, whether it is to be subtle or to be bold, and then test how much they can get away with.
"To complicate is easy. To simplify is difficult." —Bruno Munari
Architectural Project Manager
I love creating a solution that is not only visually compelling but also performs well. My background as a licensed architect has helped me learn how to coordinate different aspects of a design into a fully integrated project and to appreciate good design at a variety of scales.
“Form and function should be one, joined in a spiritual union.” —Frank Lloyd Wright
Don't limit your challenges...challenge your limits!
“Creation takes things forward. Without anything new there is no progress. Creation equals new.” —Rei Kawakubo
Director of Architectural Design
Design for the void.
Seek challenge, question assumptions, promote good, learn always.
My approach to design is to look at life with a critical eye and find opportunities for joy. Have an experience or two, talk to people, do some thinking, and get to work!
“You can’t use up creativity. The more you use, the more you have.” —Maya Angelou
Challenge the traditional in fun, speculative, and surprising ways - un-expect the expected.
Risk it for the biscuit!
Sam Punla Smith
I’m on a constant quest to use design to eliminate annoyances for the user and the builder, in that order, through testing and iteration. My favorite pieces of design have the ability to go unnoticed in their use but give evidence of their making under scrutiny.
“The reward for good work is more work.” —Tom Sachs
We live amongst sedimented solutions to forgotten problems. They’re like puzzles that come to us glued together. I love the challenge of breaking down the pieces and putting them back together – more or less.
Do it yourself!
Architectural Project Manager
I prefer thinking about design more holistically, and following architect Ernesto Rogers’ philosophy: “spoon to a city”. I like working on all scales of design problem solving.
Good design transforms and improves life on earth.
Out of fear of boxing myself in, I approach being a designer as an ever-evolving cycle of gaining new experiences, perspectives, and ideas. The process of constantly asking new questions and merging ideas allows for unique solutions regardless of context or scale.
“The limits of my language mean the limits of my world.” —Ludwig Wittgenstein
Sr. Designer, Production Specialist
My favorite way to think as a designer is to begin with an absurd idea and will it into reality. My favorite way to make that happen is through rigorous digital and physical testing.
Let's build it.
Seeing design travel from inception to completion has always been a thrill for me. When that culmination transforms a space into an experience it is even more exciting.
“Geometry is the archetype of the beauty of the world.” —Johannes Kepler
To design is to draw, to search, to find, to try, to explore in the problem-solving adventure.
Enjoy the adventure!
Learning music from an early age and being raised by designers, I grew up learning about sound and how it affects the built environment. It’s an often unseen “X-Factor” that can make or break the design of a space.
Design is the act of doing all things with intent and purpose. It is the idea of pouring thoughtfulness into every aspect of life.
For as long as I can remember, I have been interested in shaping space. I get most excited about producing engaging environments, fabricating interesting experiences and experimenting with new ways to make captivating spatial effect.
Design is the act of making with intent, solving problems creatively, and thinking critically about form and function at every scale.
Visual Design Lead
For me, design is the opportunity to examine the human experience through fictive storylines of imaginary worlds at the intersection of digital content and spatial abstraction.
“Great art is clear thinking about mixed feelings.” —John Baldessari
National Sales Director
"About my method of work: first it’s the state of mind—Elation (joy)." —Alexander Calder
Director of Product Development
This is about shaping space in a variety of senses – tackle visual and acoustic. Linking the mechanics of how things go together to solve human problems and celebrate human senses.
Be a good human.
“Being creative is not so much the desire to do something as the listening to that which wants to be done: the dictation of the materials.” —Anni Albers
I always try to design something worth someone’s attention; less is a bore.
Have an idea so good, even you can’t screw it up.