Director of Product Design and Development
This is about shaping space in a variety of senses – tackle visual and acoustic. Linking the mechanics of how things go together to solve human problems and celebrate human senses.
Be a good human.
Product Engineering Manager
Being able to provide elegant, designed products that enhance everyday spaces people interact in makes way for new avenues of exploration.
Bottom up design. Every design decision comes from details. Functionality should take precedence over decoration.
I always loved to experience and learn about new perspectives of design, and Material is one of the most important starting points of design. Experiencing different material is like exploring whole new worlds. Finding harmonious ways to link the material and form, and lead them to the real world, is the challenge I seek.
Stay balanced, value the basics, honor the standard.
Architectural Design Manager
I prefer thinking about design more holistically, and following architect Ernesto Rogers’ philosophy: “spoon to a city”. I like working on all scales of design problem solving.
Good design transforms and improves life on earth.
Being able to bridge both product and architectural design to solve open-space acoustics. Using beautifully designed products in a system that improves the interior design of the space is bridging the gap between two design fields.
I think products should speak to the user and help evoke an emotional response. If a designer has these intentions throughout their process, the product and experience will be much more substantial.
I grew up wrenching on various vehicles. One day, I realized some vehicles were easier to modify and repair than others because of the way they’d been built. I started to notice the thinking behind the production and form — the actual design of things. Although, I didn’t know it was called design at the time.
Less is more, unless something really lights you up, then go full ham.
Learning music from an early age and being raised by designers, I grew up learning about sound and how it affects the built environment. It’s an often unseen “X-Factor” that can make or break the design of a space.
Design is the act of doing all things with intent and purpose. It is the idea of pouring thoughtfulness into every aspect of life.
Sr. Design Manager
Design for the void.
Seek challenge, question assumptions, promote good, learn always.
I joined the TURF team because they have a reputation for putting design first.
Think outside the box.
Design has forever changed the way I look at the world around me. It’s the never-ending quest to make things better than they were before. I love trying to max out all the best qualities of an idea; that’s why I joined Turf!
Keep it simple, keep it fun.
Design is about commitment and elevating the spirit. One must stick to the intent, whether it is to be subtle or to be bold, and then test how much they can get away with.
"To complicate is easy. To simplify is difficult." —Bruno Munari
Tyler Van Kirk
Design can be both simple yet complex. It is both the product and the method. You can design at the scale of a city or the scale of a toothpick. If we limit what is and is not design, then we have already failed.
If you can design a better way to do anything, do it!